Eunice Tseng
DEMOREEL
Virtual Production Reels
What I do
I create 3D Art
My background
I have spent 3+ years mastering the real-time pipeline. I specialize in building optimized, production-ready assets for games and virtual production.
My approach
I believe 3D Art can be a story for our live
Career
(2024- Now) Independent 3D Artist
(2022 - 2024) Unreal Engine Art Lead at Moonshine studio
(2019 – 2022) 3D Character Artist
(Education) MA in Animation, SCAD
