signal

signal

signal

2020 Intern project at Moonshine Studio

PROJECT

signal

Software

Unreal Engine 4, Maya, Substance Painter

Year

2020

Credits

2020 Intern project at Moonshine Studio

Info

In an 8-person team, I primarily handled texturing for indoor/outdoor desert assets and assisted with scene layout. I also managed the project to ensure smooth team communication. This was my first time using Unreal Engine, where I quickly mastered optimizing high-poly models into game-ready assets

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