ZOMBIE NUN

ZOMBIE NUN

ZOMBIE NUN

A Semi-Realistic Zombie study

PROJECT

ZOMBIE NUN

Software

Zbrush, Substance Painter, Marmoset Toolbag

Year

2024

Credits

Personal work

Info

For this project, I attempted to create all assets entirely within ZBrush. After completing the T-pose sculpt in ZBrush, I applied a skeleton using Mixamo, then made slight adjustments to the pose in Maya before returning to ZBrush to refine the forms and add finer details using Transpose Master. Texturing the skin was my favorite part of the process; I explored various skin tones, building up the layers from the underlying flesh to the outermost epidermis.

moodboard

moodboard

moodboard

Character design

Character design

Character design

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